Orbit Documentation Français

AI for video and 3D

AI Interpolator

Makes a video smoother by inventing the missing frames: 30 fps becomes 60, 120 or 240 fps, or a perfect slow motion. Part of Orbit Premium.

The AI Interpolator
The AI Interpolator
  1. Source video: Browse or drop a file.
  2. Output folder: where to save the result.
  3. Multiplier: ×2, ×4, ×8 or Custom; then the Format and the Codec.
  4. GPU: the card to use; After: what Orbit does at the end (nothing, open the folder…).
  5. Click Interpolate!; the Console follows each step (extraction, interpolation, rebuild).

The Presets tab offers ready settings: RIFE x2 - Anime-optimized, RIFE x2 lossless quality, RIFE x4 - Slow-mo x0.5, RIFE x4 - 120FPS, RIFE x2 → GIF, RIFE x8 - 240FPS. The RIFE engine works with every recent graphics card (Vulkan) and downloads the first time.

Topaz Video AI

Drives your own Topaz Video AI install from Orbit, with a queue and a before/after preview. Topaz Video AI must be installed and activated on your PC (Topaz licence). Part of Orbit Premium.

The Topaz Video AI tab
The Topaz Video AI tab

Orbit finds Topaz by itself (Engine detected); otherwise, Re-run detection. The settings follow Topaz's: Enhance & Upscale (AI model, scale, compression reduction, detail, sharpness, noise, dehalo, grain), frame interpolation (frames per second, slow motion), Stabilization (strength, shake, rolling shutter) and Export.

Paint a plate

Retouch a video shot by painting its first frame: erase an object, add one, change the light or add smoke, fire, steam. The AI applies the retouch to the whole shot.

Paint a plate: tools on the left, frame in the middle, history on the right
Paint a plate: tools on the left, frame in the middle, history on the right

Install

Paint a plate relies on ComfyUI and on the open-source Paint a plate pack (AInVFX). The tab guides the install:

  1. ComfyUI folder: pick an existing ComfyUI, or Install ComfyUI (official portable version, about 2 GB).
  2. Hugging Face token (hf_…): some models need one. Create a token opens the Hugging Face page; then paste it in the field. It stays on your PC.
  3. Install what is missing: the main models (about 61 GB), in the ComfyUI folder. The optional models add fluid shots (0.65 GB) and SDR to HDR (1.3 GB, licence to accept on Hugging Face).
  4. Start Paint a plate.

You need an NVIDIA card with 16 GB of video memory for comfortable use. The ComfyUI launch options can limit the memory used (for example --reserve-vram 4 --cache-ram 16 on a 16 GB card). The Stop button shuts ComfyUI down and frees the video memory.

Retouch a shot

  1. Open a shot: pick the video. Its format, frame rate and frame count show at the top.
  2. Pick the tool: Paint (add or replace), Erase (with Whole object to select the whole object in one click) or Light (relight).
  3. Paint on the frame, then write the Description of the retouch and click Generate.
  4. Compare with Compare, play the shot with the bottom bar, then Export: the video keeps the source format (codec, frame rate, timecode).

For a fluid shot (smoke, steam, fire), paint flat color areas on frame 0 and on the last frame, describe the fluid, then Generate. The history, on the right, keeps every try; Other seed runs a variant.

AI 3D Creation

Turns an image into a textured 3D model, right on your graphics card (TRELLIS.2 engine). Free tool.

AI 3D Creation: settings on the left, 3D preview in the middle
AI 3D Creation: settings on the left, 3D preview in the middle

Install

You need an NVIDIA card. The first time, click Install the engine: Orbit installs Python, PyTorch and the libraries, then the models (several GB). You can keep using Orbit during the install; if it is interrupted, it resumes where it stopped.

Create a model

  1. Drop an Image: one object, clearly visible, on a simple background gives the best results. No image? Describe the object ("a wooden barrel") and click Create the image (SDXL, locally).
  2. Extra references (experimental): other photos of the same object from other angles.
  3. Set the Quality (Fast, High, Ultra) and the number of Faces. With less than 20 GB of video memory, the resolution is lowered automatically when needed.
  4. Options: Generate the texture (off = geometry only, much faster), Remove background, Clean remesh, texture size, steps, seed.
  5. Click Create the 3D model. Count one to three minutes depending on the quality.

View, improve, export

The preview turns the model around, with several views: Texture, Clay, Mesh, Normals, UV. Then:

  • Enhance texture: adds detail with FLUX.2 klein without changing the colors or the shape (15 GB to download the first time; intensity Light, Medium, Strong);
  • Optimize polygons + UVs: a much lighter mesh that keeps the look;
  • Rig: adds a skeleton with Rigify (automatic) or your own Auto-Rig Pro (Blender installed required), then Open the rig in Blender;
  • Export: GLB, OBJ, STL, PLY, or Rigged FBX (skeleton, weights and textures for Unity or Unreal).

All your creations stay in the gallery at the bottom of the screen.